Developer: Team Bondi, Rockstar Games
Publisher:Rockstar Games
Platform: PlayStation 3 , Xbox 360
Storyline
L.A. Noire is locationized in "a re-created Los Angeles" of 1947, while the players solve the series of mysterious deaths.
Like the title says for itself, the game highly draes attention from story as well and the aesthetic elements of classic film noir - Classy stylish films from the 1940s and 1950s that have common visual styles and themes including crime, sex and moral ambiguity which were mostly shot in black& white with bad lighting. The game uses a distinctive colouring-style in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s such as corruption and drugs, with a jazz soundtrack.
L.A. Noire is also notable for using Lightsprint's real-time global illumination technology, as well as Depth Analysis's newly developed piece of technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle.
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